I finally got around to picking up Halo: The Master Chief Collection on PC. This was a very big step for me. Let me explain.
The newest version of macOS (well, that’s out) has caused a lot of issues for a lot of people, game developers especially. I’ll write about my notarization woes in a separate post, but this should help address quite a specific issue.
Virginia is one of the best films I’ve played this year.
In my early teens, after experiencing my first death in the family, I developed an odd fascination with the preservation of spaces.
I love games. I love playing games, I love reading about games, but I’ve realised that what I love most is talking about games, as anyone who’s spent time around me can attest.
What a great year, eh? OK, so 2016’s been fairly appalling, but that doesn’t mean there haven’t been some great films, games, albums and a bunch of other stuff. Here are my top Things this year, from as many genres of Thing as I can be bothered.
My flatmate/co-host Jake bangs on my door shortly after I wake up.
“Coffee?” “Please mate.”
This isn’t really going to be a game review. Taken purely as a game, and ignoring its wider impact, Pokémon Go is not very good. It crashed frequently before a recent update, there’s nothing to do outside populated areas, the drain on battery and mobile data is high, and it’s incredibly hard for new players coming in to the game a few weeks late to catch up.
I’ve been reading a lot about PICO-8 recently, and found it really interesting. For the uninitiated, PICO-8 is a ‘fantasy console’ - a games console which exists purely as a program and set of development tools, rather than a real piece of hardware. Developers can create games for PICO-8 which are small enough to be embedded directly into a .png image, which is really cool.
I’d got a little bit bored with the design on this website, and that boredom gave me no desire to write on it. Boo.