Notarization is required as of macOS 10.15 (Catalina), and it’s a bit of a minefield - doubly so for a Java application, or anything built outside Xcode.
The newest version of macOS (well, that’s out) has caused a lot of issues for a lot of people, game developers especially. I’ll write about my notarization woes in a separate post, but this should help address quite a specific issue.
I’ve been reading a lot about PICO-8 recently, and found it really interesting. For the uninitiated, PICO-8 is a ‘fantasy console’ - a games console which exists purely as a program and set of development tools, rather than a real piece of hardware. Developers can create games for PICO-8 which are small enough to be embedded directly into a .png image, which is really cool.
I had great fun last month writing a Reddit bot that pretended to be DJ Khaled. It’s been running ever since, but I thought it was about time to extend Khaled’s internet empire into another social media service. The obvious candidate: Tinder.
I’d wanted to make a Reddit bot for a little while, really just as a toy project, and finding the excellent PRAW library for Python (as well as finally having some time off) gave me the kick I needed to get it done. It’s also April Fool’s Day, so I thought I’d make something a bit stupid.
The game development landscape has changed significantly over the last few years (understatement of the century, but whatever). One of the most significant of these changes , especially for game developers - though it’s one that often goes unnoticed - is the rise of screen resolution and aspect ratio fragmentation.
Before I begin, I should point out: Uplift isn’t dead. The Kickstarter for Uplift is dead. Sensationalist title, I know. Let’s pretend I’ve been learning how to be a journalist. Because having a blog definitely makes me a journalist, right? Ahem.